Tech UPTechnologyThe creator of Mario Bross receives the Prince of...

The creator of Mario Bross receives the Prince of Asturias Award

miyamotoThe Prince of Asturias Award for Communication and Humanities went to the Japanese this yearShigeru Miyamoto, creator of the video game Mario Bross, which with 275 million units sold has become the most commercialized saga in history. According to the jury, Miyamoto is “the main architect of the didactic, formative and constructive video game revolution”. By granting him the award, they highlight that this designer of characters and games known worldwide asThe Legend of Zelda“it is characterized byexclude violence from their creationsand for innovating with programs and formats that help to exercise the mind in its many facets and are very valuable from an educational point of view. “

“Miyamoto is not only thefather of modern video gameInstead, he has managed, with his great imagination, to create virtual dreams for millions of people of all ages to interact, generating new forms of communication and relationships, capable of crossing ideological, ethnic and geographical borders “, affirms the jury.

Shigeru Miyamoto is the creator of the first dual-screen console, Nintendo DS, of which 3.5 million units have been sold in Europe in one year. This console has replaced, in 2012, the traditional audio guide of the Louvre Museum.

It has also revolutionized the sector with programs such as Brain Training, designed, as the name suggests, to exercise the mind;Wii Music, a musical composition game that has become the most popular teaching tool on this subject and is already used by schools around the world; YWii Fit, a table of exercises that for the first time is controlled with the movement of the body. As the Prince of Asturias Foundation points out, thanks to these creations “it has managed to make the video game a social revolution and has managed to popularize it among a population group that had not yet accessed this type of entertainment.” Shigeru Miyamoto, they add,raises games as an element of family and social integration, an experience that “can be shared by all, that helps to express emotions and manages to move the player”.

 

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