The world of video games is one of the most powerful cultural sectors and the entertainment industry today . The great variety of titles that are released each year, the hours and hours that the complex stories and subplots offer and the popularity that they have gained over the last few years have led to a second golden age and the culture gamer has more and more followers . It may be because of this growth that it has suffered or because of the increasing awareness, but the truth is that video games are increasingly accessible to all people .
In 2016, a great stir was created on the Internet by the story of Terry Garrett, a blind young man who memorized the video game The Legend of Zelda: Ocarina of Time and managed to complete it without any help after five years of practice. For many, it was an example of the ability to overcome the human being and how important a video game can be in today’s society. Cases like this served to make them aware that those with motor or sensory problems had a great obstacle when it came to enjoying the world of video games , although that was not an impediment to trying their luck.
Trying to reach a larger audience or as part of the social commitment that large companies usually acquire, the main companies and studies in the sector invest more and more efforts and resources in making video games available to everyone. Adapted controls, new systems designed ad hoc for specific cases that seek to solve certain limitations or rethinking the video game as we know it are some of the main lines of action that are being followed in the sector . But the thing does not end there, since the characters and purposes of the video game themselves can become an effective awareness tool with which to normalize situations, conditions or behaviors that society has not yet finished assimilating.
Video games, as with other cultural forms, are capable of bringing us together . These are some examples of inclusion in the world of video games and consoles.





