Ever since these grumpy birds were born on cell phones, their empire has not stopped expanding. After the iPhone they invaded devices with other operating systems, tablets and there is even a video game for game consoles and PCs ... Besides, of course, all the merchandising that surrounds the birds and pigs created by the Finnish Rovio. In fact, there are even stores dedicated solely and exclusively to Angry Birds. Where are they found?
Who has not ever enjoyed playing Pac-Man, breaking records in Tetris or annihilating zombies in Resident Evil? Statistics tell us that a good part of us have done it or do it today. And it is estimated that in Spain there are about nine million regular players. Up to 70% of players, according to the GFK-Emer study, dedicate between 1 and 4 hours a week to this activity, which has recently acquired great cultural, social and commercial value.
The Prince of Asturias Award for Communication and Humanities this year went to the Japanese Shigeru Miyamoto, creator of the Mario Bros video game, which with 275 million units sold has become the most commercialized saga in history.
Video game consoles and video games are being revealed in recent years as the perfect tool for health, learning and even the study of animals. Now, scientists from the Complutense University of Madrid (UCM) have decided to use the famous game Professor Layton, to study the behavior of orangutans and improve the enrichment program for these animals.
Video games make boys and girls tend to be more creative, according to a new study from Michigan State University (USA). In experiments with 500 twelve-year-old children, scientists found that those who played video games were more creative in tasks such as drawing or writing stories.
? Videogames are the formula one of digital content ?, assured Ignacio Pérez Dolset, co-president of Grupo Zed, a multinational of Spanish origin dedicated to multiplatform digital entertainment. In his presentation during the table dedicated to "The future of video games" at the EmTech Spain conference held on October 26 and 27 in Malaga, Pérez Dolset stressed that most of the innovation and interfaces developed in the field of new technologies have their origin in video game technologies. "Steve Jobs himself was a fanatic of video games; the iPhone would be unimaginable without the advances brought by video games," reflected the expert. Among the highlights of the "golden age" that, according to Pérez Dolset, video games are currently going through, the success of social games through platforms such as Facebook stands out, as well as consoles that use motion sensors, such as the Wii of Nintendo, which have allowed "to develop new ways of playing and attract new players." But what will happen in the future? His prognosis is that video games will have an increasingly important presence in our daily lives. We could even predict that there will be a? Gamification of everyday life ?, with new applications in health, construction, transportation, education ... In short, in the future "we will live playing." Fewer sequels and more innovation For his part, Philip Tan, Singapore-MIT GAMBIT Game Lab Executive Director, who also participated in the event, sees the present and future of video game developers a bit black. According to the experienced researcher, the problem in this industry is that the people who make video games "tend to get burned and go to another sector very soon."That's why, Tan says, video games are so similar to each other, "and users notice it." And also for the same reason, "eight out of ten of the best games in history have been sequels, second parts of others that were successful." Tan insists that "innovation is lacking because we fail to retain talented experts." If the human resources problem can be solved, Philip Tan predicts that the video games of the future will be playable over and over again because they will continually change, thanks to the use of artificial intelligence. Furthermore,? The interfaces of the future will have to connect minds with other minds, and not minds with machines ?, he predicts. And he advocates variety:? Users should have such a variety of options when it comes to playing that they can decide when to incorporate it into their "busy" lives, "whether it's on the way to work, cooking, at the gym or in the shower. That yes, according to Philip Tan, always keeping in mind that "we will never be able to compete with real life using graphics." And also "Special EmTech 2011 This will be the smart city of the future
Scent Sciences has developed a device that reproduces and releases the odors of video games. For example, if your character crawls through a forest, thanks to this device you will be able to smell the unmistakable aroma of pine trees, and if the action takes place in the sea an intense aroma of salt water will invade your living room.
An ultra-slim television that offers three-dimensional images, a mobile phone with a 12-megapixel camera and the latest tablet are some of the winning teams at the 6th Edition of the Digital01 Awards, chosen by a jury of journalists specializing in technology.
Danni Büchner is invited to Sam Dylan's Halloween party. But the "Goodbye Germany" emigrant has no desire for many other party guests. And find clear words.