After a complicated 2020, the Switch calendar is full again. To everyone’s joy, Nintendo has resumed the healthy habit of offering an exclusive launch (at least) every month, and despite the fact that – at first – the May title seems very simplistic, the premise of Miitopia is surreal and delusional in excessive proportions .
Originally released on Nintendo 3DS, Miitopia puts a total spin on the clichés of classic RPGs. First of all, because the protagonists will be created by us through the Miis editor, which opens up very crazy possibilities. But also because fun social elements have been integrated into the equation.
In fact, the personality that we instill in our heroes – which we can base on acquaintances, relatives and famous people or create completely original characters – is reflected in conversations , the development of adventure and predisposition in combat.
But the best thing is that, as you can see, we can shape the relationships of the characters themselves during the game.
Starting from the essentials, and like all RPGs, a group of brave heroes receives the call of duty in the face of a great threat: the faces of the kingdom of Miitopia have been stolen -literally- by a great archmage. Ahead, hilarious battles, treasures and good excuses to have a coffee between battles.
A feat filled with humor and clichés about adventure games that will require more than determination and a certain skill in battle: cementing the bonds of friendship will make a difference and, in the process, will open options for dialogues between the heroes that will lead to the of the experience.
Because, although there is a class system that determines the role of each character ( Warrior, Cleric, Wizard, Thief, Chef and Singer ) the personality of each of our heroes will make them restless, more daring, less receptive to the time of being cured or less willing to go into battle. We will even see how our own characters fight each other.
Miitopia: the return of the RPG with Nintendo social elements
As we mentioned, Miitopia includes social elements, so that when we are not fighting we can forge friendships (and even cause misgivings) that will affect the statistics and predisposition of each hero in the different sections of the game. We can even give a little push when it comes to fostering relationships through extra activities.
Among the novelties that Miitopia will receive on Switch compared to the 3DS version we will find, in addition to the more than obvious visual push, a much more complete Mii character editor with new options, as well as a new type of ally: we will be able to tame and integrate into our departure a horse that will give a new layer of entertainment to the whole.

On the other hand, on Nintendo Switch we will continue to have the option to send and receive characters created by other players through the friend system, access codes, the juice history and even download popular Miis. Will we see any Nintendo personalities among them? Don’t rule it out.
Miitopia will be available on Nintendo Switch from May 21 , and can now be reserved both physically (with gift incentives in various stores) and digitally through the eShop. Definitely, the RPG of the Mii not that acclaimed return to the classic style seen Bravely Default II or the promising Project TRIANGLE STRATEGY, but it carries the fun as a banner and a more than palpable touch of nintendero.





