EntertainmentGames'The Legend of Zelda: Skyward Sword'. Análisis

‘The Legend of Zelda: Skyward Sword’. Análisis

When a saga has been active for 25 years, it is inevitable to think that time must take its toll. However, we are talking about Nintendo, and if the great N has shown us something, it is its ability to keep alive and fresh all those characters that have become part of our popular culture. As you will discover in the following analysis , ‘The Legend of Zelda: Skyward Sword’ for Wii is one more example of that good work that the Japanese have been demonstrating for so many years.

The comparisons are hateful, but it is inevitable to compare each new ‘The Legend of Zelda’ with what was experienced in ‘Ocarina of Time’, a game that went on to become the standard against which subsequent installments would be measured. You will love ‘The Legend of Zelda: Skyward Sword’ , but the certified overcoming of that barrier will be in the hands of the fans. In my case I am very clear that the Lyre from ‘Skyward Sword’ sounds better than the Ocarina from the Nintendo 64 game.

‘The Legend of Zelda: Skyward Sword’, the best Wii game

It is not necessary to reach the end to realize that ‘The Legend of Zelda: Skyward Sword’ would not be the masterpiece that it is were it not for Wii and its Wii Motion Plus . The Nintendo console thus comes to an end, giving players what will probably be the most remembered title of the machine. The reason is that at the same time that it squeezes its possibilities, it offers those who are at the controls, finally, the feeling of reliving those first promotional videos that were shown from the console.

Make no mistake, Wii has been a console with too many playable ups and downs, and unfortunately the use of its control system has not worked as well as it should when a development was not under the protective mantle of Nintendo. Aonuma manages to collect all the successes that the console has experienced to date to create the ultimate playable experience.

The proof is that in ‘The Legend of Zelda: Skyward Sword’ concepts found in the vast majority of Wii games are brought together. It’s as if everything we’ve experienced so far has been a test, a way to find suitable mechanics that can later be put together to create a splendid ensemble. Thus, as the hours pass, we will see how the bowling of ‘Wii Sports’ returns to our memory, the musical moments of ‘Wii Music’ make Link the star of the show and the whip of ‘Metroid Prime 3’ gives up its attacks and puzzle solving our protagonist.

A more mature Zelda

To say that history repeats itself once more with the classic plot of Link saves Zelda would be as big a mistake as talking about Mario and stating bluntly that all his games are the same because the plumber jumps. Like in a Pixar movie ‘The Legend of Zelda: Skyward Sword’ it knows how to present itself as a game for the whole family while deepening the plot in a way that veterans will enjoy greatly.

It is difficult to talk about a more adult adventure, let’s not forget that we are talking about Nintendo, however the relationship between Link and Zelda finally demonstrates the maturity of 25 years that has been behind him, also allowing himself to reference the letter that Peach always gives him to Mario at the start of a new adventure. And be careful, it is not something that focuses only on the two of them, both secondary characters and mechanics enjoy greater depth, making just the right use of nostalgia to recall the past, but not enough to cross that thin barrier that separates the repeat reinvention.

A master class in design and technique

The level designs end up taking another path, demonstrating that the separation between the calm zone, the sky that we can fly over in our birds, and that of the adventure in its purest form, the terrestrial zone, in which the path that leads us to our mission is already a dungeon, and the dungeon is only the last room that separates us from a new weapon or a new encounter with our destiny, it is a success .

So is the graphic section, which forces you to think about the arrival of Wii U only for the first ten minutes. After that, living inside a Cézanne painting forces you to focus more on what you are enjoying with those graphics than on trying, without much success, to find a flaw in the technical section that gives life to this unique universe.

Going on horseback, by boat or by train, there is always a reason to doubt whether this means of transport can really fit with the spirit of the saga. It always ends up proving that yes, to a greater or lesser extent, and ‘The Legend of Zelda: Skyward Sword’ offers us, without any doubt, the funniest of all to date, the Pelicaro.

Flying over the bird through the world of Altarea is a real joy, mainly for control, but also for that rebellious spirit that involves flying, performing evasion maneuvers and jumping with Link into the void in free fall, just before slamming into it. ground, whistle your feathered friend to take flight over him flapping his wings with the Wiimote .

The experience would be nothing if it weren’t for Link’s animations , masterfully made to give him an unequaled liveliness, but also demonstrating, along with the new game mechanics, how human the young warrior can be.

It becomes key in almost the entire game the fact of having an energy bar that will diminish when our actions require an extra effort. In this way, a puzzle can be repeated on one occasion by introducing this premise and turning its solution into something new.

It will also affect, although to a lesser extent, the fights , which seem unthinkable without a remote with Wii Motion Plus in your hands. Moving the controller to all sides here will only serve to kill you, turning each new enemy into another puzzle of the adventure that you must study with dedication before launching the attack. Ditto with the new Link accessories, which use all the possibilities of the Wii Remote to generate endless fun situations.

Conclution

‘The Legend of Zelda: Skyward Sword’ is a masterpiece , one of the best Wii games and also the ” console seller ” that Nintendo never needed. Perhaps that is the reason why we have had to wait so long until we can enjoy a work like this, one that understands what the console was created for and that knows which public will remain faithful to the brand tomorrow. A gift that goes beyond our senses to sink as deep into our memory as it is into our hearts. Long live ‘The Legend of Zelda’ .

The Legend of Zelda: Skyward Sword | Wii

  • Platforms : Wii
  • Developer : Nintendo
  • Distributor : Nintendo
  • Launch : Now available
  • Price : 49.95 euros

The Legend of Zelda: Skyward Sword becomes the best Wii game with a very complete adventure, both technically and artistically.

Video | Youtube
| ‘Skyward Sword’, everything you need to know about the new Zelda, ‘The Legend of Zelda: Skyward Sword Origins Trailer’. Wonderful video focused on cutscenes

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